In 2014, projection mapping was amplified: the effects became more detailed, the visuals more electrifying, and the canvases got even bigger. From Flying Lotus’s animated performance sculpture, to Refik Anadol’s immersive media environments, and even to EDM stage design, we saw the medium revitalize the concert experience. Artists experimented with projecting images onto sculptures, human faces, and multiple screens at once, as well as manipulating projections in real-time. Just a few years ago, projection mapping was a fairly new medium for artists. In 2014, however, there was plenty of evidence to show that the practice has taken a firm, lasting hold in digital art.
via [Best of 2014] The Year in Projection Mapping | The Creators Project.